Books
Books I’ve read in 2009
4/5 – Advanced Lighting and Materials with Shaders Discusses a ton of different BRDF’s that I never knew existed. This book is really book and meant for advanced graphics programmers. There are a couple of things I dislike about the book: 1) Math formulas are glazed over and never really discussed, so you have to …
0
07
Sep
Free Books Online
CG TutorialGPU GemsGPU Gems 2GPU Gems 3ShaderX SeriesGameDev.net D3D Book The 3D Graphics PipelineLinkers and Loaders
06
Sep
05
Sep
